Totals and placings are rebuilt from the same reports you'll find on the
Mercenary Nights pages, so they always agree.
49
Total drop chances
39
Total drops (31 + 8 bonus)
14
Missed (28.6%)
63.3%
Primary hit rate
1.08x
Luck (vs their own odds)
🔥 Streaks
Current hit streak
13
Current miss streak
0
Best hit streak ever
13
Worst miss streak ever
5
🎁 Bonus Rolls
Bonus chances earned
19
Bonus hits
8
Bonus hit rate
42.1%
Rarity luck
0.99x
💎 Drops by Rarity
Epic Foil
2
Epic
3
Rare
1
Uncommon Foil
4
Common Foil
2
Uncommon
7
Common
20
⚔️ Drops by Mission
umax
13/17
merc
12/14
super_agent
7/6
double_agent
4/4
ddr
2/2
sonoran_raid
1/4
max
0/2
Luck ratio: 1.0× is dead average given the modes actually played, above 1× is running hot.
Rarity luck: the same idea for how rare the cards land once they do hit.
0
Trades completed
0
Trade partners
4
Originals held
39
Prints held
0
Spare duplicates
0
Forge contracts run
This player hasn't linked a Discord account, so they can't trade yet.
DRAG TO ROTATE · CLICK OR SPACE TO FLIP · ESC TO CLOSE
Registry Dispatch · The Prints Update
Originals, Prints & The Trading Hall
Your cards just became real objects with history.
Every card you hold is now a numbered print — open one in the
viewer to see its mint number and date. Print #1 of every card is stamped
★ THE ORIGINAL, permanently: exactly one
exists per card, whoever ends up holding it.
Originals now score 1.5× points (rounded up)
on the leaderboard — a Mythical jumps 11 → 17,
a Mythical Player card 15 → 23. First-finders already have their
premium; the rankings have moved. Full table on the home page.
🔒 Coming soon — THE TRADING HALL.
Trade cards with each other: open offers on a public floor, direct offers,
many-for-many bundles, and a permanent trade ledger. Trade for an original
and its premium comes with it. Six trading
achievements are already on the board, waiting.
Log in with DiscordThen claim your player profile — be inside when the doors open.