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Operative Dossier

FL3XYY🏆 1 Record

ROBOTICSGEARSHOP
Genolab
Robotics-BeaconCarrier
RoundTwo
4 / 552 collected
0.7%
RAREST HELD: rare — ROBOTICSGEARSHOP
TOTAL POINTS: 13
SHOWCASE
card AUTO
ROBOTICSGEARSHOP
ROBOTICSGEARSHOP
Print #7
card AUTO
Genolab
Genolab
Print #12
speedrun AUTO
💀
1
Desert Raid
Group deathless records
achievement AUTO
🏅
Desert Raid — Group Deathless
RARE · 2026-07-30
stat AUTO
0
Originals Held
print #1 of a card, permanently
13
Total points
4/552
Cards (0.7%)
0
Originals held
1
Speedrun records
12/187
Achievements
0.89×
Luck ratio
COLLECTION PROGRESS
Mythical
0/16
Legendary
0/104
Epic
0/182
Rare
1/90
Uncommon
0/70
Common
3/90
RAREST HELD
ROBOTICSGEARSHOP 5 PTS
Genolab 2 PTS
Robotics-BeaconCarrier 1 PTS
RoundTwo 5 PTS

This collection in full → Card Catalogue → all 552 cards, owned and missing

12/187
6.4%
Most recent: Shine · First Rare · Hot Streak 3 · #NoRobos · Mercenary Robotic Victor
View full achievement progress →
👥 Group
None held.
💀 Group Deathless
Desert Raid 1
🧍 Solo
None held.
☠️ Solo Deathless
None held.

See every record on every map on the speedruns page.

1
Nights played
4
Matches
0.88
Lifetime K/D
75.0%
Win rate (3 wins)
0
First places
0
Podium finishes
🎖️ Leaderboard placings
No top-5 finishes yet.
📊 Lifetime totals
Kills14
Deaths16
Assists29
Healing3,735
Damage dealt210,355
Objective points55,015
Time in Mercenary0.7h
🔥 Best night
Date2026-08-02
Kills14
Games4
K/D that night0.88

Totals and placings are rebuilt from the same reports you'll find on the Mercenary Nights pages, so they always agree.

5
Total drop chances
4
Total drops (4 + 0 bonus)
1
Missed (20.0%)
80.0%
Primary hit rate
0.89x
Luck (vs their own odds)
🔥 Streaks
Current hit streak4
Current miss streak0
Best hit streak ever4
Worst miss streak ever1
🎁 Bonus Rolls
Bonus chances earned1
Bonus hits0
Bonus hit rate0.0%
Rarity luck1.01x
💎 Drops by Rarity
Rare1
Common Foil1
Common2
⚔️ Drops by Mission
merc4/4
desert_raids0/1

Luck ratio: 1.0× is dead average given the modes actually played, above 1× is running hot. Rarity luck: the same idea for how rare the cards land once they do hit.

0
Trades completed
0
Trade partners
0
Originals held
4
Prints held
0
Spare duplicates
0
Forge contracts run
This player hasn't linked a Discord account, so they can't trade yet.
Card back
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Registry Dispatch · The Prints Update

Originals, Prints & The Trading Hall

Your cards just became real objects with history. Every card you hold is now a numbered print — open one in the viewer to see its mint number and date. Print #1 of every card is stamped ★ THE ORIGINAL, permanently: exactly one exists per card, whoever ends up holding it.

Originals now score 1.5× points (rounded up) on the leaderboard — a Mythical jumps 11 → 17, a Mythical Player card 15 → 23. First-finders already have their premium; the rankings have moved. Full table on the home page.

🔒 Coming soon — THE TRADING HALL. Trade cards with each other: open offers on a public floor, direct offers, many-for-many bundles, and a permanent trade ledger. Trade for an original and its premium comes with it. Six trading achievements are already on the board, waiting.

Log in with Discord Then claim your player profile — be inside when the doors open.