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Drop Log

INSTANCE #3056 Unobtanium Mine LV-426 umax
5 eligible · 7m 20s · team deaths 0/4 BONUS
COM AcCaptain Robotics-DroneMaster BUILDS
BONUS bonus roll — no drop
Cyphronx eligible — no drop this roll
BONUS bonus roll — no drop
pizzarat eligible — no drop this roll
BONUS bonus roll — no drop
RoundTwo eligible — no drop this roll
BONUS bonus roll — no drop
Zen eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3055 Unobtanium Mine LV-426 max
4 eligible · 8m 56s · team deaths 0/4 BONUS
UNC Cyphronx Assault-Roamer BUILDS
BONUS bonus roll — no drop
AcCaptain eligible — no drop this roll
BONUS bonus roll — no drop
pizzarat eligible — no drop this roll
BONUS bonus roll — no drop
Zen eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3054 Recursive Communications umax
3 eligible · 10m 8s · team deaths 0/4 BONUS
UNC Zen Reflex PLAYERS
BONUS COM Assault-Roamer BUILDS
COM Cyphronx Assault-HeavyExplosives BUILDS
BONUS bonus roll — no drop
COM pizzarat Recon-Snipercon BUILDS
BONUS bonus roll — no drop
INSTANCE #3052 Unobtanium Mine LV-426 umax
3 eligible · 14m 23s · team deaths 9/4
COM Zen Assault-PushMaster BUILDS
iShayne eligible — no drop this roll
pizzarat eligible — no drop this roll
INSTANCE #3050 Recursive Communications umax
4 eligible · 10m 45s · team deaths 2/4 BONUS
COM bananaBot Recon-Meleecon FOIL BUILDS
BONUS bonus roll — no drop
Daemonkin eligible — no drop this roll
BONUS bonus roll — no drop
Monkey eligible — no drop this roll
BONUS bonus roll — no drop
Reflex eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3048 Recursive Colony Nest max
2 eligible · 14m 40s · team deaths 3/4 BONUS
RAR Reflex Recon-Meleecon BUILDS
BONUS bonus roll — no drop
UNC Daemonkin Medic-PainGunner BUILDS
BONUS COM Medic-BFB BUILDS
INSTANCE #3047 Recursive Communications high
0 eligible · 8m 0s · team deaths 1/4 BONUS
× Daemonkin ineligible — used: CMD_CHANGETEAM ×4, TEAM_CHANGE ×4 rules
× Reflex ineligible — due to command use rules
INSTANCE #3045 Recursive Communications max
1 eligible · 11m 37s · team deaths 0/4 BONUS
AlieN eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3044 Recursive Communications high
1 eligible · 7m 50s · team deaths 1/4 BONUS
AlieN eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3042 Recursive Communications high
1 eligible · 12m 35s · team deaths 0/4 BONUS
Reflex eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3039 Recursive Communications high
0 eligible · 15m 29s · team deaths 0/4 BONUS
× Avalanche ineligible — mission_failed
INSTANCE #3035 Recursive Colony Nest high
1 eligible · 9m 59s · team deaths 1/2 BONUS
fish eligible — no drop this roll
BONUS COM Assault-GammaHamma BUILDS
INSTANCE #3033 Uranium Mining Complex super_agent
9 eligible · 27m 16s · team deaths 12/40 BONUS
UNC RoundTwo Assault-HeadHunting BUILDS
BONUS COM Medic-PoisonMedic BUILDS
COM AcCaptain Assault-PushMaster BUILDS
BONUS COM Recon-Meleecon FOIL BUILDS
AngelDeLaGuarda eligible — no drop this roll
BONUS bonus roll — no drop
asegeir eligible — no drop this roll
BONUS bonus roll — no drop
donk eligible — no drop this roll
BONUS COM Assault-PointTank FOIL BUILDS
Joel eligible — no drop this roll
BONUS bonus roll — no drop
Kontract eligible — no drop this roll
BONUS COM Robotics-DroneMaster BUILDS
Maddawg eligible — no drop this roll
BONUS COM Robotics-BeaconCarrier BUILDS
Zaxik eligible — no drop this roll
BONUS COM DYESHOP LOCATIONS
INSTANCE #3032 Defend Dome 43 ddr
13 eligible · 21m 41s · team deaths 9/10 BONUS
UNC RoundTwo Recon-SMGCon FOIL BUILDS
BONUS COM Recon-Minecon BUILDS
UNC fish Assault-PointTank BUILDS
BONUS COM Medic-Nanite BUILDS
UNC Joel Recon-Bombercon BUILDS
BONUS UNC Cyphronx PLAYERS
COM AcCaptain Medic-PocketMedic BUILDS
BONUS COM DYESHOP LOCATIONS
COM AngelDeLaGuarda Recon-SMGCon BUILDS
BONUS RAR AngelDeLaGuarda PLAYERS
COM Avalanche Recon-SMGCon BUILDS
BONUS COM Medic-BFB FOIL BUILDS
COM Kontract Robotics-TurretMaster BUILDS
BONUS UNC Assault-HeadHunting BUILDS
COM Maddawg Assault-Roamer BUILDS
BONUS COM Assault-Roamer FOIL BUILDS
COM WaRadius Recon-SMGCon BUILDS
BONUS COM Recon-Bombercon BUILDS
COM Zaxik Recon-Minecon BUILDS
BONUS COM Medic-Nanite BUILDS
asegeir eligible — no drop this roll
BONUS COM AcCaptain PLAYERS
donk eligible — no drop this roll
BONUS UNC Recon-Bombercon BUILDS
Jeronix eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3030 Pentarch Reactor Facility sonoran_raid
11 eligible · 14m 38s · team deaths 6/6
UNC Maddawg Medic-PainGunner BUILDS
COM asegeir Assault-HeavyExplosives BUILDS
COM Kontract DYESHOP LOCATIONS
COM RoundTwo Medic-Nanite BUILDS
AcCaptain eligible — no drop this roll
AngelDeLaGuarda eligible — no drop this roll
Avalanche eligible — no drop this roll
fish eligible — no drop this roll
Joel eligible — no drop this roll
WaRadius eligible — no drop this roll
Zaxik eligible — no drop this roll
INSTANCE #3029 Bio-Tech Testing Facility super_agent
7 eligible · 42m 10s · team deaths 113/40
UNC AngelDeLaGuarda Assault-GammaHamma BUILDS
COM WaRadius Assault-HeadHunting BUILDS
AcCaptain eligible — no drop this roll
fish eligible — no drop this roll
Jeronix eligible — no drop this roll
RoundTwo eligible — no drop this roll
Zaxik eligible — no drop this roll
× Avalanche ineligible — left_early
INSTANCE #3028 Bio-Tech Testing Facility umax
6 eligible · 10m 41s · team deaths 6/4
COM WaRadius Medic-PainGunner BUILDS
AcCaptain eligible — no drop this roll
AngelDeLaGuarda eligible — no drop this roll
fish eligible — no drop this roll
Jeronix eligible — no drop this roll
Zaxik eligible — no drop this roll
INSTANCE #3027 Recursive Colony Nest umax
3 eligible · 13m 18s · team deaths 4/4
Kontract eligible — no drop this roll
pizzarat eligible — no drop this roll
Zaxik eligible — no drop this roll
INSTANCE #3026 Sector 20 Agent Inception Center max
3 eligible · 7m 22s · team deaths 1/1
iShayne eligible — no drop this roll
Kontract eligible — no drop this roll
Zaxik eligible — no drop this roll
INSTANCE #3025 Recursive Colony Nest high
2 eligible · 7m 8s · team deaths 1/2 BONUS
iShayne eligible — no drop this roll
BONUS bonus roll — no drop
Zaxik eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3023 Weapon Manufacturing Plant max
0 eligible · 17m 7s · team deaths 5/1
× Jeronix ineligible — mission_failed
× Kontract ineligible — mission_failed
INSTANCE #3022 Uranium Mining Complex max
0 eligible · 17m 17s · team deaths 8/1
× Jeronix ineligible — mission_failed
× Kontract ineligible — mission_failed
INSTANCE #3021 Remote Operations Control Center max
0 eligible · 15m 38s · team deaths 12/1
× Jeronix ineligible — mission_failed
× Kontract ineligible — mission_failed
INSTANCE #3019 Uranium Mining Complex max
0 eligible · 20m 7s · team deaths 17/1
× Kontract ineligible — mission_failed
× Maddawg ineligible — mission_failed
× Zen ineligible — mission_failed
INSTANCE #3017 Advanced Weaponry Research Lab high
2 eligible · 15m 28s · team deaths 3/2
Kontract eligible — no drop this roll
Zen eligible — no drop this roll
INSTANCE #3015 Alumina Mine 1138 medium
2 eligible · 6m 14s · team deaths 2/1
Kontract eligible — no drop this roll
Zen eligible — no drop this roll
× Jeronix ineligible — insufficient_participation
INSTANCE #3014 Recursive Colony Nest high
2 eligible · 10m 34s · team deaths 4/2
Kontract eligible — no drop this roll
Zen eligible — no drop this roll
INSTANCE #3013 Recursive Colony Nest high
1 eligible · 12m 47s · team deaths 2/2
Kontract eligible — no drop this roll
INSTANCE #3007 Recursive Colony Nest umax
2 eligible · 11m 21s · team deaths 2/4 BONUS
Jeronix eligible — no drop this roll
BONUS bonus roll — no drop
Zaxik eligible — no drop this roll
BONUS bonus roll — no drop
INSTANCE #3005 Recursive Colony Nest high
2 eligible · 8m 3s · team deaths 3/2
COM Jeronix Assault-HeavyExplosives BUILDS
Zaxik eligible — no drop this roll
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Registry Dispatch · The Prints Update

Originals, Prints & The Trading Hall

Your cards just became real objects with history. Every card you hold is now a numbered print — open one in the viewer to see its mint number and date. Print #1 of every card is stamped ★ THE ORIGINAL, permanently: exactly one exists per card, whoever ends up holding it.

Originals now score 1.5× points (rounded up) on the leaderboard — a Mythical jumps 11 → 17, a Mythical Player card 15 → 23. First-finders already have their premium; the rankings have moved. Full table on the home page.

🏛️ THE TRADING HALL IS OPEN. Post open offers on the floor, send direct offers, bundle deals, hunt the originals — every completed trade lands on the public ledger with full provenance. Step inside.

Log in with Discord Then claim your player profile.